Gener8 Control

Component workbench — locked to Round 1 crops

Round 1 locked 32 crop refs No amber base
00 Correction

Locked Round 1 component system

Keep the approved crop-board controls intact. Extend only the missing tokens, states and supporting components around that language.

Round 1 controls stay fixed New components inherit their rhythm Interactions are tested in code
01locked from 01.02 / 01.12

Control foundations

readable / touch-safe
02locked from 05.04 / 05.06

Spatial movement

drag joystick
X offset0.00
Y offset0.00
Dead zone18%
idle / outline
03locked from 04.01 / 04.08 / 04.11 / 04.12

Calibration controls

geometry locked
Nudge X/Y0 / 0
04locked from 10.01 / 10.02 / 10.08 / 10.11

Media layer operations

select + scrub
05locked from 19.01–19.11

Advanced settings

validated
Projection settingsOperator-grade rows with explicit state language
XR Dome360° Dome

Connection info updated.

Port must be 1024–65535.

06supporting system

Hardware + floorplan

dense but readable
Projector P0148°C / sync lockedready
Server AGPU 42% / frame stableonline
Projector P04keystone mismatchcheck
07mined from 14.02 / 14.05 / 14.08

Split panel operator layout

preview + controls

Output surfaceNorth wall / 12.4m x 3.1m

GeometryLocked / revision 03

08fixing safe-mode drift

Safe error + recovery

fault active
P04 keystone mismatchLive output protected
Fallback media armedSnapshot savedarmed
Snapshot savedAudience output shieldedRestore pending
09product reality states

Reality + trust states

audit-friendly
Loading sync mapSkeleton rows keep layout stableloading
Rig offlineLast known snapshot remains visibleoffline
Access deniedTechnician role required for live outputdenied
Audit snapshot savedRevision 03 / operator initials loggedaudit
No pending faultsValid empty state, not a blank panelempty
10from 20.14

Material / token swatches

coded tokens
#13141D#082332#003854#0E2A3A#A3BF1A#BCCF21#C8D400#DFE0E2fault only